Home > Between Bloode and Water (Between the Shadows #3)(60)

Between Bloode and Water (Between the Shadows #3)(60)
Author: Marie Harte

Patriarch—vampire leader of a vampire clan

Primus—the first vampire, the father of all (Ambrogio), also refers to a pureblood vampire leader

Sire—a vampire’s father, also sometimes used as a term of respect for the Master of a tribe

Tribes—the ten large factions of vampires, bound together according to particular traits. The tribes are as follows: Strigoi, Upir, Nachzehrer, Reaper, Draugr, Revenant, Jiangshi, Sasabonsam, Vrykolakas, and Pishachas.

Upir Gold—term used to denote vampire bloode and brains, a divine delicacy

Vampire—a blood-drinker and descendant of Ambrogio, always male, always naturally born. “Vampire” is also a generic term in reference to describing a blood-drinker from any of the ten tribes. Other names for vampire are: Of the Bloode, blood-suckers, blood-drinkers, vamps, fangers, and death-bringers.

Worthy—characteristic of a vampire who is the quintessential essence of the Bloode, who has the true heart of Ambrogio in his body, courageous and powerful, a leader who will do what’s best for his people

 

 

The Realms:

 

 

Celestial—the homes of the gods, no matter what pantheon

Death—also called the afterlife, the plane that harbors the dead, looked after by Hecate and several other deities, not to be confused with the hells; also sometimes referred to as the Netherworld

Fae—home of the fae, to include the lands of the elves, dwarves, and faery, as well as elemental spirits

Hell—the underworld planes, of which there are many, usually inhabited by demons, devils, and dark spirits, not to be confused with the Netherworld

Mundane—earth, the mortal plane where humans dwell

Pocket—small planes, or “pockets” of reality, created by powerful magic-users

 

 

Species:

 

 

Dark Elves—Fae creatures who prefer the night, they often live in the caves and underground with dwarves in Nidavellir, which is part of the fae realm

Demons—those who live in the hell plane, tricksters, evil-doers, and powerful creatures with dark desires, associated with fire

Druids—humans who can do natural magic and commune with fae spirits

Dusk Elves—rare (and often hunted, unwelcome among the elves) blending of light and dark elf parents, live in fae realms. Also known as mrykálfar.

Dwarves—also known as dvergar, fae creatures who live in Nidavellir

Fae—those who live in the fae realm, an alternate world comprised of elves, dwarves, sprites, and other creatures from a multitude of pantheons

Light Elves—fae creatures who live high in the mountains in Álfheim in the fae realm

Lycans—shapeshifting creatures who can assume the form of a human or large, magical direwolf

Mages—magir-born, long-lived mortals who practice magic for good (also sometimes used as slang for magic users of all kinds)

Nymphs—beautiful magir partial to water, generous in spirit, often sexual creatures in tune with nature

Necromancers—humans who can harness death magic and command of the dead

Shapeshifters—rare creatures who alternate between human and animal forms at will

Sorcerers—magir-born, long-lived mortals who practice magic for evil purposes

Warlocks—humans who perform magic for evil purposes, typically utilizing sacrificial magic

Witches—humans who perform magic for good purposes, typically utilizing celestial or earth magic

 

 

ALSO BY MARIE

 

 

PARANORMAL

 

 

CROSS STEP

Namesake

Kate Complete

Love the Viper

 

 

COUGAR FALLS

Rachel’s Totem

In Plain Sight

Foxy Lady

Outfoxed

A Matter of Pride

Right Wolf, Right Time

By the Tail

Prey & Prejudice

 

 

ETHEREAL FOES

Dragons’ Demon: A Dragon’s Dream

Duncan’s Descent: A Demon’s Desire

Havoc & Hell: A Dragon’s Prize

Dragon King: Not So Ordinary

 

 

CIRCE’S RECRUITS

Roane

Zack & Ace

Derrick

Hale

 

 

DAWN ENDEAVOR

Fallon’s Flame

Hayashi’s Hero

Julian’s Jeopardy

Gunnar’s Game

Grayson’s Gamble

 

 

CIRCE’S RECRUITS 2.0

Gideon

Alex

Elijah

Carter

 

 

SCIFI

 

 

THE INSTINCT

A Civilized Mating

A Barbarian Bonding

A Warrior’s Claiming

 

 

TALSON TEMPTATIONS

Talon’s Wait

Talson’s Test

Talson’s Net

Talson’s Match

 

 

LIFE IN THE VRAIL

Lurin’s Surrender

Thief of Mardu

Engaging Gren

Seriana Found

 

 

CREATIONS

The Perfect Creation

Creation’s Control

Creating Chemistry

Caging the Beast

 

 

CONTEMPORARY

 

 

WICKED WARRENS

Enjoying the Show

Closing the Deal

Raising the Bar

Making the Grade

Bending the Rules

 

 

THE MCCAULEY BROTHERS

The Troublemaker Next Door

How to Handle a Heartbreaker

Ruining Mr. Perfect

What to Do with a Bad Boy

 

 

BODY SHOP BAD BOYS

Test Drive

Roadside Assistance

Zero to Sixty

Collision Course

 

 

THE DONNIGANS

A Sure Thing

Just the Thing

The Only Thing

 

 

ALL I WANT FOR HALLOWEEN

 

 

THE KISSING GAME

 

 

THE WORKS

Bodywork

Working Out

Wetwork

 

 

VETERANS MOVERS

The Whole Package

Smooth Moves

Handle with Care

Delivered with a Kiss

 

 

GOOD TO GO

A Major Attraction

A Major Seduction

A Major Distraction

A Major Connection

 

 

BEST REVENGE

Served Cold

Served Hot

Served Sweet

 

 

ROMANTIC SUSPENSE

 

 

POWERUP!

The Lost Locket

RetroCog

Whispered Words

Fortune’s Favor

Flight of Fancy

Silver Tongue

Entranced

Killer Thoughts

 

 

WESTLAKE ENTERPRISES

To Hunt a Sainte

Storming His Heart

Love in Electric Blue

 

 

TRIGGERMAN INC.

Contract Signed

Secrets Unsealed

Satisfaction Delivered

 

 

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