Home > The Burning White (Lightbringer #5)(306)

The Burning White (Lightbringer #5)(306)
Author: Brent Weeks

spectrum: A term for a range of light; see also Appendix, ‘On Luxin.’

Spectrum, the: The high council of the Chromeria that is one branch of the government of the Seven Satrapies. Each member of the Spectrum is paired with a satrap/satrapah of one satrapy. The Color is supposed to represent the magical interests of their paired color. In practice, it is rarely so simple.

subchromats: Drafters who are color-blind, usually male. See also Appendix, ‘Subchromacy and Superchromacy.’

Sun Day: A holy day, the longest day of the year. For the Seven Satrapies, Sun Day is the day when the Prism Frees those drafters who are about to break the halo and go mad. The ceremonies usually take place on the Jaspers, when all of the Thousand Stars are trained onto the Prism, who can absorb and split the light.

Sun Day Eve: An evening of festivities, both for celebration and for mourning, before the longest day of the year and the Freeing the next day.

Sundered Rock: Twin stone monoliths in Tyrea, sitting opposite each other and so alike that they look as if they were once a single stone mountain that was split down the middle.

Sundered Rock, Battle of: The final battle in the False Prism’s War between Gavin and Dazen Guile, near Rekton.

superchromats: Extremely color-sensitive people. Luxin they seal will rarely fail. Overwhelmingly female. See also Appendix, ‘Subchromacy and Superchromacy.’

Sword of Heaven: The luxin-imbued lighthouse of Azûlay.

Tafok Amagez: The elite guard for the ruler in Paria, composed entirely of highly trained drafters. Comparable to the Blackguard—though both forces will strongly deny it.

thobe: An ankle-length garment, usually with long sleeves.

Thousand Stars, the: The mirrors on Big Jasper that enable the light to reach into almost any part of the city for as long as possible during the day.

Threshing, the: The initiation test for candidates to the Chromeria. Through subjecting the initiates to things that most commonly instigate fear and providing appropriate spectra of light, it usually reveals the initiates’ ranges of drafting ability (with some uncertainty around the edges).

Threshing Chamber, the: The room where candidates for the Chromeria are summoned to be tested for their abilities to draft.

Tiru, the: An ancient Parian tribe.

tromoturgy: A form of hex-casting, ‘fear-working’ or ‘fear-casting’ banned by the Chromeria, as are other forms of direct manipulation of emotions; man being created in the likeness of Orholam, any assault on the dignity of man’s body (violence, murder) or his mind ( emotion-casting, torture, slave-taking) is considered sinful—except as allowed by just-war theory and the rights of rule.

Túsaíonn Domhan: ‘A World Begins.’ The name of a luxin-infused mural-ceiling created by a legendary Blood Forest woodwright.

Two Hundred, the: Apocryphal. Two hundred of Orholam’s progeny who rebelled and came to the world to rule over men and magic. See also ‘djinn.’

tygre striper: Also known as the sharana ru, said to be carved sea-demon bone. Sources contest that the even rarer whalebone makes superior weapons. It is the only known mundane material that reacts to will, becoming hard or flexible depending on the user’s.

tygre wolves: Fierce creatures of deep Blood Forest, untamable, but able to be directed by will magic.

Umber River, the: The lifeblood of Tyrea. Its water allows the growth of every kind of plant in the hot climate; its locks fed trade throughout the country before the False Prism’s War. Often controlled by bandits.

Unchained, the: A term for the followers of the Color Prince, those drafters who choose to break the Pact and continue living even after breaking the halo.

vechevoral: A sickle-shaped sword with a long handle like an ax’s and a crescent-moon-shaped blade at the end, with the inward bowl-shaped side being the cutting edge.

Verdant Plains, the: The dominant geographical feature of Ruthgar, enabling the farming and grazing that give Ruthgar its immense wealth. The Verdant Plains have been favored by green drafters since before Lucidonius.

Vician’s Sin: The event that marked the end of the close alliance between Ruthgar and Blood Forest, and purportedly led to Orholam’s raising White Mist Reef and the mist itself at the center of the Cerulean Sea. Exactly what it was or what happened has been concealed as much as possible by the Magisterium.

warrior-drafters: Drafters whose primary work is fighting for various satrapies or the Chromeria. Usually far inferior in drafting to the Blackguard, who are the foremost warrior-drafters in the world.

Weasel Rock: A neighborhood in Big Jasper, dominated by narrow alleys.

White, the: The head of the Chromeria and the Spectrum. She (or he) is in charge of all magical and historical education at the Chromeria (as opposed to purely religious instruction, which is the demesne of the High Luxiats). She is in charge of all discipulae and matters political and social regarding the Chromeria (where the Black is in charge of matters mundane, practical, and martial, and is subordinate to her). She presides over the Chromeria, though her power is limited to casting tiebreaking votes—a rarity, as the Spectrum gives one vote to each of its seven Colors (the Black having no vote ever, though he is allowed to speak and attends meetings).

White Mist Reef: The reputed site of White Mist Tower. Sailors who have gone in the waters near it report the sounds of a reef from the crashing waves and claim to have seen many sea demons nearby. (Though, given that the mist is a mist and thus impedes all sight, these are likely fabrications.)

White Mist Tower: A meteorological phenomenon. A tower of cloud spinning from the sea into the sky, with its purported base on White Mist Reef. Sometimes seen from afar, especially after storms clear the clouds that usually rest throughout the middle of the Cerulean Sea, though possibly it is simply a trick of the light similar to mirages in the desert.

wight: A drafter who has broken the halo. They often remake their bodies with pure luxin, rejecting the Pact between drafter and society that is a foundation of all training at the Chromeria.

will-blunting/will-breaking: A form of drafting used to directly attack another’s will by connecting emotionally and intellectually with them, and thereby forbidden by the Chromeria as an assault on man’s mind and dignity.

will-cast: To infuse another living creature with one’s will. An extremely dangerous practice among drafters, it is forbidden by the Chromeria but still practiced among pygmies in Blood Forest.

will-craft: Aka oath-binding. Binding an oath, sworn between two or more drafters, to a physical object. The object is referred to as an ‘oath stone.’

will-jacking: Aka forced translucification. Once a drafter has contact with unsealed luxin that she is able to draft, she can use her will to break another drafter’s control over the luxin and take it for herself.

Wiwurgh: A Parian town that hosts many Blood Forest refugees from the Blood War.

zigarro: A roll of tobacco, a form useful for smoking. Ratweed is sometimes used as a wrapping to hold the loose tobacco to allow use of both substances at once.

zoon politikon: ‘Political animal.’ From the Philosopher’s treatise, The Politics. His theory was that man can only reach his telos, his end or highest good, when in a community, specifically a city large enough to meet all his needs: physical, social, moral, and spiritual.

 

 

Appendix


ON LUXIN

The basis of chromaturgy is light. Those who use this magic are called ‘drafters’; a drafter is able to transform a color of light into a physical substance within their body. Each color luxin has its own properties, but the uses of those building blocks are as boundless as a drafter’s imagination and skill.

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